Fandom and geek programming has exploded in libraries in recent years. From anime-themed library lock-in events, cosplay contests, and video game tournaments, to an annual Harry Potter Yule Ball, libraries have embraced their inner geek and are hosting a wide variety of fandom programs. For those librarians who have no idea about the importance of Doctor Who, or the Star Trek vs.Star Wars debate, planning for such programming can seem daunting.
Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for:
Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGs
Fandom clubs Fanfiction programming Cosplay programming STEM programming through fandoms (graphic design and art; video editing and design; 3D printing) Large-scale geek events Promoting inclusivity through geek programming
Use the tips and how-to knowledge in this practical guide to get more teens into your library!
YES! Every Teen Librarian or anyone wanting to do teen programming needs this book!!!
It is by far, the best programming guide for Teen Services. It clearly explains fandoms in detail but keeps the wording simple enough so even someone who doesn't know what Chibi is or that there's a difference between Marvel vs. DC, will be able to understand. The book is an invaluable resource. It offers up tons of programming ideas: Anime, Cosplay, Harry Potter, Star Wars, Lock-in's, incorporating S.T.E.M./S.T.E.A.M. into current programs, incorporating technology into teen programming, utilizing teens in technology services, Video Games, Board Games, Throw-back Fandoms, Manga, themed groups/clubs, careers using fandoms, Fan Fic writing groups, book groups, Holiday celebrations and more!
It gives an option or idea for the smallest library to the biggest on every one of these fandoms.
It also (though not quite so directly) addresses tweens and millennials/college kids/new adults as well and offers them some programs as well. It also talks about inclusiveness with your LGBTQ+ teens (Like a Masquerade Ball), special needs or handicapped teens
Every program formula includes the budget, prep, staff required, supplies, and at least 5 variations of every possible program included.
5 STAR all the way (and I don't give those out very often)
There are a few good ideas and explanations here, but there are a few issues with some of the program suggestions that seem a little out-of-touch or very difficult to pull off. (Bringing in a "Twitch star" to talk to the youths, doing a library lock-in, etc.)
Also, a number of errors regarding very basic information. Examples: "Manga is read left to right" (p. 5, 14). Manga is, in fact, read from right to left. In the part about video game ratings, the author mistakenly refers to the "AO" (Adults Only) rating as just "A" and does not mention "E10+" for Everyone ages 10 and up. The author cited a fanfiction writer (Babb) who claimed that FanFiction.net has a younger demographic than AO3 and that "the average writer on Archive of Our Own, on the other hand, is in their thirties" (p. 72). I'd really like to know how she came to that conclusion, which is stated as a *fact* when there is no validated data regarding the ages of users for either of these websites. When discussing Supernatural and its cast, actor Misha Collins's first name is misspelled twice ("Mischa"). I'm not sure if any of these were author error or editor error, but after encountering so many of these errors or moments of oversight/omission, it was difficult to fully trust the text.