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Augmented Reality for Android Application Development

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In DetailAugmented Reality offers the magical effect of blending the physical world with the virtual world, which brings applications from your screen into your hands. AR redefines advertising and gaming, as well as education. It will soon become a technology that will have to be mastered as a necessity by mobile application developers.

Augmented Reality for Android Application Development enables you to implement sensor-based and computer vision-based AR applications on Android devices. You will learn about the theoretical foundations and practical details of implemented AR applications, and you will be provided with hands-on examples that will enable you to quickly develop and deploy novel AR applications on your own.

Augmented Reality for Android Application Development will help you learn the basics of developing mobile AR browsers, how to integrate and animate 3D objects easily with the JMonkeyEngine, how to unleash the power of computer vision-based AR using the Vuforia AR SDK, and will teach you about popular interaction metaphors. You will get comprehensive knowledge of how to implement a wide variety of AR apps using hands-on examples.

This book will make you aware of how to use the AR engine, Android layout, and overlays, and how to use ARToolkit. Finally, you will be able to apply this knowledge to make a stunning AR application.

ApproachA step-by-step tutorial-based guide aimed at giving you hands-on practical experience to develop AR applications for Android.

Who this book is forAugmented Reality for Android Application Development is for Android mobile application developers who are familiar with Android Development Tools and deployment, JMonkeyEngine, and the Vuforia SDK.

210 pages, Kindle Edition

First published January 1, 2013

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Displaying 1 - 4 of 4 reviews
Profile Image for Bill Jones.
72 reviews2 followers
January 16, 2014
Augmented Reality Android Application Development

Starting off the book jumps into having you install SDKs and developer tools. The author guides you all through the settings and teaches you what to do in order to get up and running. I enjoy when programming books start with some theory behind the actual concepts the book starts off with this and sets the pace. I also want to mention that the book is very well organized each chapter leads into the next chapter and branches off with the previous concepts that you were learning. I like how the author organized the code blocks using a different font however it would've been nice if there was a light gray background behind them but I won't deduct points for that.

Chapters 1 through 3 seemed to just be basic information along with getting you up and running it was very easy-to-follow along and the camera perspectives were explained very clearly, and I appreciated the images in the book that verified the output. Chapter 4 is when things start to ramp up you begin with a lot of math exercises and you set up for tracking and that's when you get into the really fun stuff, ray picking was explained fairly well.

All in all this book was a great starter guide for setting up all the SDKs required for 3D rendering and setting up virtual environments. http://bit.ly/1jGPdol Check it out, it's well worth it!
1 review
January 15, 2014
Precise and Easy to understand

This book is very precise, and teaches the reader to develop an AR application for android from scratch. It's at the same time advanced and easy to understand, so this book is either for newbies or advanced users. It also teaches the main concepts of the architectures of an AR application, and how to properly manage the necessary android sensors that are used in the development. If you are a user who used to use or watch AR applications and always dreamed of developing your own, or if you are a student of game development who wants to develop an AR game, this book is definitely a must-read for you.

Also, check out the page of this book on Packtpub for more informations:
http://www.packtpub.com/augmented-reality-for-android-application-development/book

3 reviews2 followers
January 19, 2014
This is a great introductory book for those that want to build augmented reality applications for android mobile systems. It is well written describing step by step the installation and integration of the required SDKs and developer tools so that even less experienced programmers can easily follow.

Chapter 1 introduces the main concepts of augmented reality and describes the installation of the required SDKs and tools. What I like from chapters 2 and 3 is that it clearly explains the programming of the mobile camera along with the 3D graphics rendering (including basic concepts from computer graphics) required for every AR application.
Following chapters clearly shows how to develop the basic building blocks for an AR browser supported by both global tracking and computer vision-based AR .

I would recommend this book for bachelors or master degrees students that want to quickly develop an augmented reality app.
Displaying 1 - 4 of 4 reviews

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