Learn how to design, develop and debug powerful assembly language routines, and take control of your systems and increase the power of your high-level programs. Paper. 3 1/2 inch disk included.
This is a *fantastic* introduction to assembly language for the relatively uninitiated. The book is somewhat dated at this point, but the concepts are still relevant.
If you have an interest in assembly language, I'd recommend giving this one a shot.
This is what I have fondly come to call "the Assembly BIG BOOK." This is one thousand pages of the most useful x86 Assembly information. It starts from scratch in such a way that even my mother could learn assembly from this book. Sample code and some utility programs that were written in Assembly are included in the disk that comes with the book. This goes over everything from TSRs to printers and the mouse. This is the first Computer Science book I've read that is in color! This is a MUST have for any game programmer no matter how little or how great your assembly background is.