This is an excerpt from the Lazy Designer (Book 2) and intended for those who are curious about scripting for videogames but uninterested in the other topics covered by the Lazy Designer series of books about crafting videogames.
The last games I ever coded for were circle MUDs, heavily modified circle MUDs... in fact I designed a custom language system for one and built 10k+ unique rooms in some custom zones... wow, games today were always boggling to me. Grabbed this title, gave it a read... I'm not as intimidated by modern gaming now and think I might have to give coding a 'modern' game just for fun! Pick this title up!!!