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Computer Graphics And Virtual Environments: From Realism to Real-Time

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This book provides a clear tutorial guide to essential concepts in computer graphics, including state-of-the-art techniques and novel applications such as virtual reality and other forms of 3D interaction. Providing a rich source of examples with which to experiment, and encouraging the development of programming skills, this book is ideal for anyone interested in the study of computer graphics.

570 pages, Paperback

First published October 8, 2001

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About the author

Mel Slater

9 books

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