Welcome to the very first annual edition of the VR Voice 2019 VR/AR B2B Guide.
This is an idea we’ve had for a couple of years now, and we’re excited to have finally made it happen.
Who is the audience for this book?
We envision this source book being an excellent reference guide for both those currently working within the industry, as well as those that may have the responsibility of building a VR/AR project, but have no idea where to start.
Where can I distribute my 360 video or VR movie? Who can help me develop our AR application? What VR headsets should I be considering for our client? What’s the best platform for building out our content?
We believe these are typical questions that VR/AR professionals are asking themselves and others every day.
Isn’t all this information simply available online?
It is. But, it’s not well organized, and it can be very hard to find what you’re looking for. Search for “VR content distribution” in Google and you’ll get information that’s all over the place. We believe this will be a useful (on your desk) “Go To” guide for anyone working in the industry.
Sections Covered
- Accessories - Advertising Platforms - AR Headsets - Consulting - Content Development - Haptics - Motion Tracking - Product Development - SDKs - Training - VR Headsets - VR-Ready Computers - VR/360 Cameras