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Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible

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Create, customize, and optimize your own professional games from scratch with Unity 2022 Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo. Purchase of the print or Kindle book includes a free eBook in the PDF format. Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You'll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You'll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world. If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you've come to the right place. Both game and non-game developers who wish to migrate or start building 3D games in Unity will find this book useful. While you'll still able to follow along if you don't have any programming experience, knowing the fundamentals of C# programming will help you get the most out of this book.

712 pages, Paperback

Published October 31, 2022

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Nicolas Alejandro Borromeo

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Profile Image for James.
197 reviews2 followers
June 10, 2023
I think this explains everything you would need to do in Unity. The book contains good explanations and step by step instructions of many features, with a clear layout (it's easy for programming books to look cluttered). I was adding loads of sections to my OneNote, and replaced some of my notes (sourced from other books or online tutorials) because the wording was much better here. The negative for me is that some features were explained how to do them using the visual scripting feature, and I personally didn't care for that (I already know C# and visual scripting looks way harder to me).
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