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Sete-kas Dream Quest

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The gods of upper and lower Egypt are stern judges over those who rule their people. Young prince Sete-Ka is struck with the dream sickness. The gods transport his spirit into the dream lands on the other side of dawn. Here he will be tested for courage, honor, and the wisdom to rule the people of Egypt. If you make the right choices, the Prince wakes in the real world. If you prove greedy, fearful, or unwise, his body will fade and his spirit will walk in the accursed dream lands for all time.

In the Paths of Doom series the reader must choose which path the story will take. Each tale presents both challenges and choices. Every path will lead to an exciting conclusion, but each story has but one happy ending. The wrong choice leads only to doom. Return to the world of choice-driven adventure fiction from this exciting new series of books for young readers!

128 pages, Paperback

First published January 1, 2006

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About the author

James M. Ward

120 books58 followers
James M. Ward (b. 1951) is an American game designer and fantasy author.

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33 reviews1 follower
June 18, 2012
Sete-Ka's Dream Quest by James M. Ward is a 'Paths of Doom' book, which is similar in vein to a Choose Your Own Adventure but with fewer successful endings. The plot follows Sete-Ka, prince of Egypt, whose spirit is being tested by the gods Bast and Set. If he successfully passes he will return to his body as the great future ruler of the land. On your journey you'll encounter undead warriors in the desert, a vengeance fueled sphinx by the Nile, many different deities, mummies, wizards, and snakes. Lots of snakes.

Honestly, I didn't read through all the pathways. I got bored. The style of writing reminded me of being in school with a teacher that reiterates the same thing over and over again. The writing isn't really descriptive but it feels like forever between choices. In fact there are 8 full pages before you even get to your first decision. I'm giving this book three stars because though I was bored others might like it. If reading a character debate for three pages (in a 128 page book) about what he should wish for doesn't seem dull to you then this might be to your liking. The author also offers more choices and wastes your time once the path you've chosen is already doomed with no possible happy endings. But that might be the nature of the beast for these books with less happy outcomes. I do think some of the scenarios and fates the character faces are unique and well thought out. It's clear the author put forth a good deal of thought while writing this book.

The art by Alberto dal Lago is mostly of static characters. It's clear he has talent (just look at Set on the cover!) but the pictures aren't very dynamic as they seem fragmented, rarely have backgrounds, and hardly ever convey scenes of action. It reminded me of a cleaned up sketch book.
Displaying 1 of 1 review