Foreword; J.P.Gee Introduction; H.Reinders PART FROM THEORY TO PRACTICE Contextualising Digital Game-based Language Transformational Paradigm Shift or Business as Usual?; M.Thomas Conceptualizing Digital game-mediated L2 Learning and Game-enhanced and Game-based Research and Practice; J.Reinhardt & J.Sykes Behaviorism, Constructivism, and Communities of How Pedagogic Theories help us Understand Game-based Language Learning; M.Filsecker Language Learner Interaction in a Massively Multiplayer Online Role-playing Game (MMORPG); M.Peterson PART FROM PRACTICE TO THEORY Digital Gameplay for Autonomous Foreign Language Gamers and Language Teachers' Perspectives; A.Chik Game-based Practice in a Reading Strategy Tutoring Showdown in iSTART-ME; T.Jackson , K.Dempsey & D.McNamara Sprites and What ERPs and Procedural Memory can tell us about Video Games and Language Learning; R.Reichle Talk to me! Games and Students' Willingness to Communicate; H.Reinders & S.Wattana World of Computer Games and Swedish learners' L2 English Vocabulary; P.Sundqvist & K.Sylven Collocation Games from a Language Corpus; S.Wu , M.Franken & H.Witten
1 Contextualizing Digital Game-Based Language Learning: Transformational Paradigm Shift or Business as Usual? Michael Thomas
2 Conceptualizing Digital Game-Mediated L2 Learning and Pedagogy: Game-Enhanced and Game-Based Research and Practice Jonathon Reinhardt and Julie M. Sykes
3 Behaviorism, Constructivism, and Communities of Practice: How Pedagogic Theories Help Us Understand Game-Based Language Learning Michael Filsecker and Judith Bündgens-Kosten
4 Language Learner Interaction in a Massively Multiplayer Online Role-Playing Game Mark Peterson Part II From Practice to Theory
5 Digital Gameplay for Autonomous Foreign Language Learning: Gamers’ and Language Teachers’ Perspectives Alice Chik
6 Game-Based Practice in a Reading Strategy Tutoring System: Showdown in iSTART-ME G. Tanner Jackson, Kyle B. Dempsey and Danielle S. McNamara
7 Sprites and Rules: What ERPs and Procedural Memory Can Tell Us about Video Games and Language Learning Robert V. Reichle
8 Talk to Me! Games and Students’ Willingness to Communicate Hayo Reinders and Sorada Wattana
9 World of VocCraft: Computer Games and Swedish Learners’ L2 English Vocabulary Pia Sundqvist and Liss Kerstin Sylvén
10 Collocation Games from a Language Corpus Shaoqun Wu, Margaret Franken and Ian H. Witten