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Linux Socket Programming

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This book provides introductory instruction on writing high-powered C-style sockets. It includes suggestions on writing networking clients, servers, and peers, working within existing protocols, and establishing new ones. It also describes each type of message (raw, ICMP, UDP, and TCP) and presents their advantages and disadvantages. Information is provided on object-enabled languages like Java and C++. Specific chapters address Remote Procedure Calls, broadcasting and multicasting, and Secure Sockets Layer. Annotation c. Book News, Inc., Portland, OR (booknews.com)

400 pages, Paperback

First published January 1, 2001

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About the author

Sean Walton

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