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2D Game Building for Teens

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Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you'll work your way through hands-on tutorials that help you put your new skills to use right away as you build simple to more complex games. Everything you need to build your own 2D game can be found in the book, including an introduction to the Torque Game Builder, how to design game graphics, basic programming and scripting techniques, and more. You'll even find an overview of the game development industry to give you an inside look at what it takes to make games, and information on the history of classic 2D games. If you've ever wanted to create your own video games, 2D Game Building for Teens will show you how.

320 pages, Paperback

First published November 1, 2008

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About the author

Michael Duggan

10 books1 follower
Michael Duggan is an author and illustrator of several game design and digital media books. He works full-time as a software applications developer in the Ozark Mountains. He spends his spare time as an artist, storyteller, and game designer. Michael is also an adult with autism.

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