This book provides practical advice on how to use computer graphics to communicate information effectively. Whether the communication medium is a printed piece of paper or a computer screen, whether the information is contained in text, charts, maps, diagrams, or other illustrations, there are clear graphic- design rules governing good visual display or presentation. The author has more than 20 years of experience refining and explaining these rules as they apply to hardware, software, and every manner of computer application. This book brings together in one place the invaluable range of people who design or use computer systems. 0201543648B04062001
Much better than the questionable design for the cover would get you to expect. The book was published in 1992 so it's obviously dated, especially the second half of the book (a comparison of late 1980s user interfaces and their terminology) that I can imagine most readers will skip nowadays. The book is therefore fairly short but is an interesting read because Aaron Marcus obviously knows his UI. He offers valuable guidelines that are often timeless because they're based on good design principles. I enjoyed reading about the UI projects he and his firm were contracted for and I wish he wrote more about that. Bonus: tons of recommended books and publications on all the topics covered.