Al Simmons aumenta la presión en su guerra contra el Cielo y el Infierno. Mientras Spawn y sus perversos nuevos aliados: Overt-Kill, Cy-Gor, The Curse y The Freak; desafían a los mandamases, Al se enfrenta al enemigo al que estado dando caza desde su regreso… al siniestro demonio responsable del asesinato de su única y verdadera amada. También contiene la renombrada "Historia de Spawn" de las páginas de SPAWN núms. 296 y 297, en la que se relata de nuevo la vida como soldado de Al Simmons, su muerte y su posterior vida de ultratumba como el antihéroe Spawn. Recopila SPAWN núms. 291 a 297.
Todd McFarlane is a Canadian comic book artist, writer, toy manufacturer/designer, and media entrepreneur who is best known as the creator of the epic occult fantasy series Spawn.
In the late 1980s and early 1990s, McFarlane became a comic book superstar due to his work on Marvel Comics' Spider-Man franchise. In 1992, he helped form Image Comics, pulling the occult anti-hero character Spawn from his high school portfolio and updating him for the 1990s. Spawn was one of America's most popular heroes in the 1990's and encouraged a trend in creator-owned comic book properties.
In recent years, McFarlane has illustrated comic books less often, focusing on entrepreneurial efforts, such as McFarlane Toys and Todd McFarlane Entertainment, a film and animation studio.
In September, 2006, it was announced that McFarlane will be the Art Director of the newly formed 38 Studios, formerly Green Monster Games, founded by Curt Schilling.
McFarlane used to be co-owner of National Hockey League's Edmonton Oilers but sold his shares to Daryl Katz. He's also a high-profile collector of history-making baseballs.
The storyline is rolling along and we get a recap of the Spawn series up to this point. This storyline seemed to more a set up for the big storyline involving issue 300. Good read with good art.
Spawn is an independent American Comic book character created by Todd McFarlane, who resembles in part many of the traits of the mainstream Marvel character Venom, one of his conceptions for The Machine. Taking a different turn for the main character as an anti-hero reflecting some of Todd's philosophies about deities, in an action and horror comic book world.
Since the bricks laid on Spawn: Reborn, Al Simmons has set up a new view on how to wage war on heaven and hell, and to wake humanity on the playground they're standing in. Todd is aided as previous volumes Alexander and Kudranski give an eerie tone to al the, that seems like an illustrated book more than a comic at times because of how is structured: long blocks of text that slow the pace of the entire book at times, but somewhat explain what he is trying to do with the overall story. If you are jumping to Spawn from here, the last two chapters are used as a "the story so far" to prepare you for the "Record Breaker" volume.
Overall, a book with an good atmosphere for horror fans, but drowns itself in too much exposition dumps, in the style of decades back of storytelling wirting, sometimes being more "tell" than "show" in a visual medium.
I figured if I wanted to be a informed comic reader, I owed it to myself to actually read some spawn in one form. I was recommended to start here considering two of the issues are history of Spawn types, but it basically covered what I've heard in passing.
I can't say I really enjoyed the story itself, but some of that might be on me jumping into the saga here. It seemed lacking in actual stakes, everyone has a very similar voice, and Spawn is written as some master planner who takes care of everything. I'm hoping what follows actually hooks me, or I'm going to write off Spawn as a series "you had to be there" when I clearly wasn't.
The buildup before it sounds like Spawn is going to kick heaven and Hell's asses. There's also a recap of Spawn's history for those who haven't read those not so good early issues.