To Reign in Hell is a solo TTRPG / Journaling game about fear, lamentation, and loss, but it is also about pride, determination, and hope. You play the last warden of Hell, and you are utterly alone. The seals maintaining the prison are failing, and the malevolent souls of the damned constantly tear at the walls to escape. You have lost everyone who could help you, and whatever purpose you once fulfilled, it has long since been replaced by this lost cause. Though the situation is dire, the outlook bleak, you once fought a war against Heaven itself, so it is not in your nature to submit. You are indeed alone, but you persevere. Doubt, however, can be insidious, and hope is an unreliable ally.
To Reign in Hell uses the innovative Wretched & Alone system to present a solo journaling and Tabletop Roleplaying Game experience. To play, you’ll need a standard deck of playing cards, a single six-sided die, a tumbling block tower, and 10 tokens. You can use anything as tokens, but ideal choices to suit the game’s aesthetic could be feathers, scraps of metal, bits of masonry, small broken stones, or faded cloth remnants. The block tower is not wholly necessary to play, but the game plays best if you do include it.