Sickness, Systems, Solidarity collects more than 30 short essays created as part of the Pandemics and Games Essay Jam, exploring topics ranging from the kinds of social connections games provided during the COVID-19 pandemic, representations of pandemics and other transmissible diseases in games, how the pandemic has catalyzed changes in the games industry, and how the trauma of COVID-19 has prompted us to revisit and reinterpret older games. The essays touch on games ranging from Silent Hill 4 and the Yakuza series to Hades and Hollow Knight, Rocket League and Dark Souls II, as well as jigsaw puzzles and card games…and of course, Animal Crossing: New Horizons.