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Godot from Zero to Proficiency (Beginner): A step-by-step guide to code your game with Godot

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Get started with Godot and game programming fast without the headaches
Godot is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming.
Without my book, most people spend too long trying to learn how to use Godot and GDScript the hard way. This book is the only one that will get you to learn GDScript fast without wasting so much time. This book is the second book in the series "Godot from Zero to Proficiency" where you will learn to code fast and be able to create your own video games with Godot in no time.

What you will learn
After completing this book, you will be able

Who this book is for
This book is

How this book is different
This is the only book that you need to get started with Godot fast and to enjoy the journey without the frustration. This book includes six chapters that painlessly guide you through the necessary skills to master GDScript, use Godot's core features, and create key game mechanics through GDScript (collisions, user interface, etc). It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way.

Content of the book

192 pages, Paperback

Published April 22, 2021

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About the author

Patrick Felicia

93 books7 followers

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