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Mathematics for Game Developers

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Mathematics for Game Developers is just that-a math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems you’ll face when programming many types of 3D games. Not only will you learn how to solve these problems, you’ll also learn why the solution works, enabling you to apply that solution to other problems. You’ll also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.

648 pages, Paperback

First published June 8, 2004

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About the author

Christopher Tremblay grew up in Franklin, Massachusetts, where he first envisioned becoming a sports writer.

As an avid sports enthusiast, sports always took first priority in his life. In fact, whenever he was not around, his parents knew that he could be found on an athletic field somewhere in town, especially when there was work to be done around the house.

He began writing for the Country Gazette in its early stages, while attending Dean Junior College in Franklin, where he earned an Associate's Degree in Communication Arts.

Following Dean, Tremblay concluded his college education at the University of Massachusetts, Amherst,where he received a Bachelor of Arts in Journalism and English.

Chris has been part of the Community Newspaper Company's sports department for the past twenty-seven years, where he was presented with an award for excellence in sports feature writing.

Chris has also contributed to The Associated Newspapers, the Milford Daily News and has done some sports freelancing for the Woonsocket Call

Chris published his first childrens book "The Comeback Kid" in 2006, after his son challenged him to write a baseball book 8 years prior.

Chris is also the creator of "Beyond the Dragon" and the soon to be released "Twin Formation".

When Chris is not writing, he enjoys spending time with his family, learning about photography as well as traveling, especially to Walt Disney World, to visit his favorite Disney Character "Grumpy".

Chris resides in Woonsocket, Rhode Island, with his supportive wife, 2 wonderful children, a dog and a cat and continues to write todayChristopher "

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