A practical guide to understanding the latest features of the Rust programming language, useful libraries, and frameworks that will help you design and develop interesting projects Rust is a community-built language that solves pain points present in many other languages, thus improving performance and safety. In this book, you will explore the latest features of Rust by building robust applications across different domains and platforms. The book gets you up and running with high-quality open source libraries and frameworks available in the Rust ecosystem that can help you to develop efficient applications with Rust. You'll learn how to build projects in domains such as data access, RESTful web services, web applications, 2D games for web and desktop, interpreters and compilers, emulators, and Linux Kernel modules. For each of these application types, you'll use frameworks such as Actix, Tera, Yew, Quicksilver, ggez, and nom. This book will not only help you to build on your knowledge of Rust but also help you to choose an appropriate framework for building your project. By the end of this Rust book, you will have learned how to build fast and safe applications with Rust and have the real-world experience you need to advance in your career. This Rust programming book is for developers who want to get hands-on experience with implementing their knowledge of Rust programming, and are looking for expert advice on which libraries and frameworks they can adopt to develop software that typically uses the Rust language.
Not really the book's fault that it got this rating, but tech books in general already lost its lusters for me.
Besides the fact that you usually get better and more precise information from the Internet (based on what you REALLY want to do), you are also likely to find more current methodology and frameworks (some crates used in the book can be considered as "abandonware"; again not the fault of the book because the ecosystem in Rust is still not very mature).
The book was also a "let me show you around", rather than "let me guide you in implementing X", presenting the code in full rather than being a step-by-step tutorial, which was a bit disappointing for me. Of course I can always try it from scratch on my own, but I might as well do my own side projects at that point.
However, I still did learn a few tricks that were useful as a Rust beginner, and I guess throwing the entire codebase in your face means that the book can tackle more complex details about Rust, which I do appreciate.