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Java Programming: Graphics GAME Exercises , Introduction and Basic Object-Oriented Programming: Your Step By Step Guide To Easily Learn JAVA

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If you read the book "Java Programming Graphical User Interface (GUI)". So, this is second book for you.

You will know how to use Java Graphic in somes Game development.

What You Will Learn
- The java.awt.Graphics Class: Graphics Context and Custom Painting
- Custom Painting Template
- Colors and Fonts
- Custom Graphics Examples
- Drawing Images
- Animation
- (Advanced) A Closer Look at repaint()
- WT GUI Applications/Applets
- Event-Handling
- Inner Class - Named and Anonymous
- Swing GUI Applications
- Custom Graphics
- Tic-Tac-Toe
- A Graphics Advanced-OO Tic-Tac-Toe
- Adding Sound Effect
- Fast Matching of Winning Patterns with Bit-Masks (Advanced)
- Playing Against Computer with AI (Advanced)

Kindle Edition

Published August 28, 2019

About the author

Neos Thanh

17 books2 followers

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