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Video Games from Then to Now

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Video game technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of video games for elementary students. The saga of video games is rife with epic quests, thievery, and competition. It took Ralph Baer about 15 years to complete his quest to play video games on home TVs, finally selling the first gaming console. Then Atari stole his table tennis game and made Pong and arcade history. Shortly after, Atari would also ignite the console wars with its Atari 2600. From Spacewar! to Mario Bros. to Fortnite, gaming has gone from geek to mainstream, with top Esports winners taking home millions of dollars. With virtual reality, where will gaming go next? A table of contents, glossary, further resources, and an index are included.

Unknown Binding

Published January 1, 2021

About the author

Angie Smibert

51 books94 followers
I was born in Blacksburg, a once sleepy college town in the mountains of Southwest Virginia. I grew up thinking I wanted to be a veterinarian; organic chemistry had other ideas. But I always had stories in my head. Eventually, after a few degrees and few cool jobs—including a 10-year stint at NASA’s Kennedy Space Center—I wrote some of those stories down.

I'm the author of several young adult novels, including MEMENTO NORA, THE FORGETTING CURVE, and THE MEME PLAGUE. I’ve also published many short stories, for both adults and teens.

You can also catch me blogging as part of the LEAGUE OF EXTRAORDINARY WRITERS (leaguewriters.blogspot.com).

www.mementonora.com
www.angiesmibert.com

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