Greetings from Slaughter Gulch! The cast and crew of the movie The Last Ranger has mysteriously vanished! The filming took place in the Mojave Desert in a ghost town named Slaughter Gulch. To determine what happened, the film company has hired Edward Carnby, private investigator. Emily Hartwood (the heroine from Alone in the Dark 1) was at the shoot, too, and is among the missing. Thus begins Alone in the Dark 3. Alone in the Dark 3 is a mystery/action adventure. Rather than just being rewarded for the quickest draw and truest aim, you advance by exploring, finding important items, determining where—and how—each item can used, and solving the game’s many puzzles. Although this edited rerelease of Alone in the Dark 3: The Official Strategy Guide can be used as a game walkthrough, it’s designed as a resource for when you get seriously stuck. The intent is to give you only as much help as you need—wherever you need it—without spoiling the game. Each chapter covers one key game area. The first part of the chapter presents gentle playing tips concerning what needs to be done, and each tip is marked with an endnote number. At the end of every chapter, Detailed Playing Tips present the solution for each numbered tip. In addition, two appendices ➪ A complete inventory of every game item that explains where the item can be found, as well as how and where it can or must be used ➪ Detailed maps of every mappable area Whether you need help solving some particularly tricky areas or puzzles, or you’re a nostalgia buff and failed to buy this book when it was first released 25 years ago, Alone in the Dark 3: The Official Strategy Guide is the definitive resource for the game. About the Author Steve Schwartz got an early start as a computer industry writer and author. Immediately after buying an Apple II+ in 1978, he began writing regularly for the computer magazines of the day. Since then, he has written hundreds of articles for major publications, including Macworld , PC World , InfoWorld , and Computerworld . He is also the author of more than 75 books on technology, game, and computer topics, including guides to smartphones, business/productivity software (Microsoft Office, Access, FileMaker Pro, and Quicken), Internet software, and graphics/image-editing software.Before becoming a full-time writer in 1990, Steve served as Editor-in-Chief for Software Digest and technical services director for Funk Software. He also authored the first trade paperback on the then-new Nintendo Compute!'s Guide to Nintendo Games, as well as similar books for the Sega Genesis and Super Nintendo.Steve has a Ph.D. in psychology, consults on game design, database design, and technology issues, and lives in the fictional town of Lizard Spit, Arizona. You can see the complete list of his books at siliconwasteland.com.