Get a little graphic in your library! Jumpstart a literary adventure for your young adult audience and watch reading enthusiasm soar! An introductory guide to graphic novels for both school and public librarians. Learn how to entice your students into the library for a literary adventure that will awaken their passion for reading.
If you're trying to find out what our teens/tweens are reading in terms of graphic novels, this is a good starting point, especially if you know nothing about RA with Graphic Novels. I'm kinda surprised nobody has come up with a graphic novel book group for kids or teens (probably because of the number of graphic novels required for such an activity)...But if you know nothing about the mainstream super heroes (DC or Marvel) or some of the original First well-known/mainstream comics and manga, this is a good resource. Make sure you HAVE in fact read them to best categorize the appropriate age group. There were a lot of interesting series/manga/graphic novels I didn't know about that would be perfect (assuming they're still in circulation)...But it really does help with reluctant readers. Graphic Novels count as reading. They still have to be able to read the usually simple plot or word bubbles, so it does count. Plus the illustrations are the intriguing part for reluctant readers. Less words more visuals.
I'm not sure my ranking is totally fair. It's based on the fact that the book really was not what I expected it to be. I had hoped for suggestions on using comics and graphic novels in the classroom. It was really more of how-to build and promote a graphic novel collection for librarians.
Having said that, there is one cool activity about creating a superhero that I do plan to put in my files.
A wonderful resource for not only YA librarians but also teachers who want to use graphic novels in the classroom. The author presents several excellent arguments for using graphic novels to promote literacy and gives the reader tips on how to handle resistance to this idea.