An amaze-ink behind-the-scenes look at the making of Splatoon 2 , one of the best-selling Nintendo Switch games of all time!
Dive into over 380 pages worth of illustrations, key art, and designs of your favorite colorful characters, weapons, gear, locations, maps, and brands. The Art of Splatoon 2 also features storyboards and other extras sure to make a splash with any fan!
Don't miss this ink-redible look at the best-selling family-friendly game Splatoon 2 in this colorful high-quality hardcover!
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto, Japan. Nintendo is one of the world's largest video game companies by market capitalization. Founded on 23 September 1889 by Fusajiro Yamauchi, it originally produced handmade hanafuda playing cards. By 1963, the company had tried several small niche businesses, such as cab services and love hotels. The word Nintendo can be roughly translated from Japanese to English as "leave luck to heaven".
Abandoning previous ventures in favor of toys in the 1960s, Nintendo then developed into a video game company in the 1970s, ultimately becoming one of the most influential in the industry and Japan's third-most-valuable company with a market value of over $85 billion. From 1992 until 2016, Nintendo was also the majority shareholder of Major League Baseball's Seattle Mariners.
As of 31 March 2014, Nintendo has cumulative sales of over 670.43 million hardware units and 4.23 billion software units. The company has created and released some of the best-known and top-selling video game franchises, such as Mario, The Legend of Zelda, and Pokémon.
I really love it. Especially the team blue manga. I even read the manga. Makes me wish I was Goggles. Also I hope you make Splatoon 3. And also there is someone working on project Splatoon 3 on attestation. You should hire him, maybe even take insperation. But plz add his ideas as the game. And even add manga characters. And don't take insperation from anyone else cuz it's probably garbage. I'm not kidding. But overall please add a Splatoon 3 and make more manga. And also plz collaborate with Undertale yellow.
Insanely impressed by the amount of effort and detail put into the making of a video game. From incorporating Japanese seafood elements into character hairstyle designs to merging NY city features into background illustrations, Nintendo has done an amazing job at immersing players in a Splatoon world. Love it.
There's something deeply fascinating about tracing the movement of rebellion across video game generations.
Two decades ago Jet Set Radio dropped, inspired by a turntable and rave scene still nostalgic for the counterculture, yet slipping into punk nihilism. Though Beat, Tab, Gum, and co fight against gentrification, riot cops, tanks, and corporate assassins, their turf wars with other youth gangs betrays a lack of political consciousness over shared conditions of dispossession. All they can do is vent their hatred of the system through a particular brand of rebellious individualism that lacks any capacities to change the system. Like dälek, watching his beloved hip-hop fall from revolutionary Pan-Africanism to misogynistic gangbanging, it's easy to ask in tears "Yo what the fuck happened?" A singer on a track in Jet Set Radio repeats "Everybody listen to the music" but he never states what for. For the music in and of itself, we must suppose; for life experienced now, immediately, without political hope or change.
Twenty years later Splatoon drops, and rebellion is not even a nuisance. Radical individualism, the great outside of Jet Set Radio's Tokyo-to, has been completely absorbed by the fashionistas of Splatoon's Inkopolis. From cradle to grave, Inklings are encouraged to rebel through hats, shirts, shoes, and corporate-sponsored firearms. Unlike the turf wars of Jet Set Radio, which were an excess the state couldn't control, the turf wars of Splatoon are a televised spectacle waged between Inklings and Octarians, capable of sustaining the fashionista military industrial complex through the constitution of competitive, consumptive, and nationalistic subjects. Set far in the future, in the wake of anthropogenic climate change and the extinction of the human species, Splatoon can only imagine more of the same, of capitalism as a homologous development in the genomes of our cephalopod kin. It's telling that there are no cops in Splatoon—its citizens have learnt to police themselves.
The culmination of Jet Set Radio is a battle against a black magic corporate takeover of Tokyo-to that unites at least two of the warring youth gangs, if only towards the abolition of one particularly bad capitalist. The culmination of Splatoon is the end of a resource war whereby the Inklings reclaim the Great Zapfish from the Octarians, to exploit it for indefinite energy production. If Jet Set Radio depicted the nihilism of dispossession (a moral indignation yet to cohere into a structural critique), then Splatoon depicts the nihilism of possession—of a resigned and cruel joy in subjugation without end, and consumption blind to catastrophe.
I enjoyed this art book more than the first! I liked them for the same reasons (fun, i like learning about design, seeing the process, etc) but it could be because I have a closer relationship with Splatoon 2 than Splatoon.
So, it was finally localised. In October of 2019 a book from 2017 was released to audiences all around the world! Let me tell you this is an amazing art book that adds developer commentary that we never knew before, art that will make you say, “I love that” and “Nintendo drew this? Oh thank god this didn’t make the cut.” It’s an art book for the eyes, but not for the brain, as the writing is very brief and not there-ish, and when it is it’s minimal and hard to spot.
As an art book? 5 stars.
As a book? 3 stars
Overall solid experience for Splatoon fans. Would recommend to anyone who has played the game, and nobody that hasn’t.