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Multimedia Programming: Objects, Environments and Frameworks

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As multimedia converges with communications, programmers are faced with the challenge of building increasingly complex interactive applications.
This book is an invaluable resource for programmers who may not be familiar with many of the techniques and terms associated with multimedia. It provides a conceptual foundation for multimedia programming based on object-oriented techniques, and explores software development environments specifically designed for multimedia applications.

Paperback

First published December 1, 1994

6 people want to read

About the author

Simon Gibbs

16 books

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