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Virtual Worlds and Multimedia

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Presents detailed technical coverage of the storage, coding and compression methods essential for building multimedia systems. Specifies major frameworks and techniques necessary for creating interactive interfaces. Concentrates on practical leading edge methods that can readily be used in a wide range of applications and features illustrations to highlight these techniques.

232 pages, Hardcover

First published September 14, 1993

About the author

Nadia Magnenat-Thalmann

67 books2 followers

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