Are you interested in learning how to build real computer games but have been confused about where to start or too intimidated to ask?
Do you have 15 minutes?
No matter what your age or experience level, this book is made for newcomers to game programming!
Even if you've never seen GameMaker Studio 2, or even if you've never done any programming, this book will walk you through building a working, playable game in about 15 minutes. Then, you can spend a little more time to learn how to customize the game by incorporating different graphics and sounds and changing the game play.
Along the way, you'll learn a little about what makes a game a game, important aspects about how games work, and the techniques and terminology that more experienced game developers use every day.
Finally, you'll have a handy list of resources for tools, tutorials and game assets that you can put to work to start making your own games!
Since his teen years, Jon Pulsipher has been in professional software roles ranging from coding, to developer relations, to program and engineering management in a variety of companies and teams of all sizes (but mostly on the bigger side), including a tiny one bought by a huge one. From boring business solutions to exciting gaming technology, he’s probably worked on it.
He currently lives in the Austin, Texas area, mentoring and advising developers and leaders of software development teams, writing, speaking and trying to remember all the tech stuff he used to know when he was young and smart.