Our little expansion of The GameDev Business Handbook got away from us. This new book expands on the Budgeting (Chapter 2) section in the first book and a deeper dive on the digital supplements we’ve made available at GameDevBizBook.com. Originally intended to be about 80 pages, after beginning our research and conducting interviews, the book is around 175 pages. We hope you won’t mind!
On one hand, elementary and full of common sense advice rather than high-level professional insight. On the other, it's the only one of its kind at the moment and gosh, do people need to know this in the industry. If you're considering reading this, start with the Business Handbook from the same author.