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Computing with Java: Programs, Objects & Graphics

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Gittleman's easy to follow book covers almost everything you need to know about Java. Topics covered include software engineering, object-oriented programming, event-driven programming and basic Java constructs. This book is designed for readers with no knowledge of Java, and no prior computing background.

736 pages, Paperback

First published December 28, 1998

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About the author

Art Gittleman

13 books

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