When the biggest game developers on a dying Earth create their latest VRMMORPG, it takes on a life of its own. Impossible to control, and even harder to predict, the game world in Spectres & Skin is officially classed as a parallel universe, and people clamor to escape the horrors of overpopulation and pollution by moving over.
Recent graduate Matthew Blake is down on his luck. A climbing accident has robbed him of the use of his legs, his best friend is better than him in every way, and he just cannot find a job. VR is his only escape from a life he can't stand. When he is invited to peek into the exclusive new game world, he can't resist. Is his luck about to change?
No. No it isn't.
S& Exodus is a LitRPG novel, meaning it is extensively inspired by gaming mechanics and includes a lot of ‘behind the scenes’ calculations. It contains scenes of a graphic nature, permadeath, a really judgmental user interface, and a prophecy hat warns of the destruction of both universes — and that's just week one.
This is not a book about a superhero, or even a true hero at all. It's the story of the first step a perpetual sidekick takes on his long path towards Champion; a path he perhaps doesn't feel he deserves. Though he does progress, and take on challenges, the first step is always the hardest on a long journey. If you're looking for a story about an overpowered killing machine from page one, you've got the wrong book!
The concept in itself is nice. A world that is getting unlivable because of all the smog. People basically live in VR. But that is sadly were the good parts of the book mostly end. The MC is supposed to be a somewhat seasoned VR RPG Player but allmost all the things he does, be it fighting, skills or questing, make him seem like a person that is playing a RPG for the first time.