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A Beginner's Guide to 2D Shooter Games with Unity: Create a Simple 2D Shooter Game and Learn to Code in C# in the Process

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** Buy this book today and create your first 2D Shooter game with Unity in no time **




In this book, the second in the "Beginner's Guide" series, you will create a simple 2D shooter game , create challenging gameplay and learn techniques to code more in less time .



This book can be read as a standalone ( you don't need to have read the previous books in the series , although it may help) and focuses scoring system and lives (e.g., keeping track of the score), user interface (menus and in-game information for 2D games), movement of the spaceship (e.g., left, right, up and down), missiles and explosions (i.e., fire missiles or create animated explosions upon collision), Artificial intelligence (e.g., moving independently or attacking the player) and improving your C# programing and Unity skills (e.g., important and useful functions and principles that you can reuse in your own games).




The main idea behind this book is to save you some headaches when you need to create your 2D shooter and to help you to find the time to actually code your game, by explaining simple and effective ways and best coding practices that you can use easily to create more code (and games) in less time with less stress and more fun .



>> Buy this book now and get started on creating your 2D shooter right away!




The content of each chapter is as



The method explained in this book has been tried-and-tested, and I can guarantee that after reading this book, you will be able to create your own 2D shooter games; this is because the book includes step-by-step instructions, plenty of screenshots and explanations, and a format that is easy to read (just like a friend or a friendly instructor would explain coding to in a casual way, yet concise, accurate, and informative).




After buying the book, you also get access to the author, if you have any question, and to plenty of free add-ons worth over $100 exclusively made available to you including a member area with weekly updates, a private Facebook group where you can post your questions, over 25 tutorials (video and text), cheat sheets, discounted paperback copies, and much more!




Download this book now!

144 pages, Kindle Edition

Published January 26, 2017

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About the author

Patrick Felicia

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