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Learning Three.Js - The JavaScript 3D Library for Webgl - Second Edition

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If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.

422 pages, ebook

Published March 31, 2015

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About the author

Jos Dirksen

16 books4 followers

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