Discover how computers work and learn how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms and computer language. With real-life examples readers learn about the development of coding using simple decision making processes. Looks at programming languages that readers can use themselves, including Scratch and LOGO. 'Stretch Yourself' features give practical activities to help readers explore and test key principles. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. 'True Story' features give real-world anecdotes from the world of information technology. 'Computer Hero' features look at the forerunners of digital technology that have paved the way for scientists today. A practical and much-needed resource for the KS1-2 computing curriculum exploring all aspects of computational thinking. The series breaks down this new curriculum subject into four titles covering key topics: computer science, algorithms & coding, applications & programs, and computer networks. Other titles in the series: The Science of Computers, Amazing Applications & Perfect Programs, and Computer Networks.
Clive Gifford is a highly experienced journalist and author with over 170 books published and more than 800 features and stories written for adults and children.
Clive is an unusual author who likes to work in both fiction and non-fiction. Perhaps this reflects his unusual life which, so far, has seen him travel to over 70 countries, be held hostage in Colombia, go parachuting, coach several sports and run a computer games company.
He says: "What drives me more than anything else is the desire to communicate, entertain and inform through the written word."