A visual reference for creating procedural textures in Blender Cycles. This book is mostly pictures of textures and their node trees with some explanation about how the nodes and their settings work. It is intended to save you time experimenting with nodes to get a certain look as I have done it for you. From there, you can springboard as high as your imagination will take you! This book will best serve you if viewed on the Desktop version of Kindle right along side of Blender.Happy Blending!
I'm an enthusiastic Blender user, and I'm always trying to improve my work. Richard Egdahl did a great job at explaining the various textures. That said, there are some mistakes in grammar and punctuation, but these are minor and do not detract from the book's information.