Can a video game make you cry? Why do you relate to the characters and how do you engage with the storyworlds they inhabit? How is your body engaged in play? How are your actions guided by sociocultural norms and experiences? Questions like these address a core aspect of digital gaming--the video game experience itself--and are of interest to many game scholars and designers. With psychological theories of cognition, affect and emotion as reference points, this collection of new essays offers various perspectives on how players think and feel about video games and how game design and analysis can build on these processes.
Este libro me introdujo algunas de las teorías más interesantes sobre cómo funciona la relación entre los videojuegos y la emoción que leí en mi vida. Me dejó con ganas no sólo de seguir leyendo sobre el tema, sino de comenzar a investigarlo con más profundidad.