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Game Audio Implementation: A Practical Guide Using the Unreal Engine

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Better use of audio makes for a better game. Whether you’re a sound designer, composer, or game designer, you are responsible for the audio experience. Go beyond one-shot sound effects or music loops and embrace the future of interactive sound with this practical course in game audio, complete with a powerful companion website.


The Game Audio Tutorial 2nd Edition provides you with a unique tutorial game level built with Unreal© Development Kit. Each section of the text links to an area of the game level, which allows you to experience the principles in action before applying them yourself with more than fifty practical exercises. The 2nd edition is fully updated to reflect the UDK additions and is organized in two parts; Part 1 being easy and accessible, and Part 2 being geared towards the more advanced topics.


The Game Audio Tutorial website also offers:




A free sound library with hundreds of FX to get you started



An up-to-date online bibliography with links to the latest articles and discussions



Over twenty tutorial videos to talk you through key techniques step by step

485 pages, Kindle Edition

First published October 2, 2015

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About the author

Richard Stevens

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