"Duncan Sheriden enters, at the bidding of several friends, into the virtual universe; the Omegaverse. As he explores the alien races, star systems and planets, he discovers a rich, vast, limitless expanse of possibilities.
From gritty fights for control of colonies with hostile alien and human forces, to interstellar trade, to thrilling hunts to eradicate space piracy, to epic battles between star-ships, Duncan finds himself drawn deeper and deeper into the virtual world.
As Duncan gains and evolves his online power, his 'real world' friends and activities take smaller and smaller roles as Duncan is, unbeknownst to himself, being targeted for special attention by forces he doesn't even realize exist."
This book contains the first three volumes in the thrilling Omegaverse series - Shepherd Moon, Shepherd's Crook, and Shepherd's Cross - the debut series by author G.R. Cooper
G.R. Cooper is a twenty year veteran of the game industry, mostly spent in the trenches of massively multi-player online game development. He's done a little of everything; producing, level design, AI scripting, community management, customer support - even a little 3D modeling - but he considers himself a game designer at heart. He's worked for big game companies you've heard of, as well as a lot of little start-ups that never went anywhere (but were a whole metric butt-load of fun to work at).
While much of his job does indeed involve, and revolve around, writing, the Omegaverse is his first endeavor in trying to put that skill-set to work in fiction (unless you count many of his weekly status reports).
Reading through this book, I really felt taken into the world of the Omegaverse, and I'm champing at the bit for the next installments. It drew me in almost from the beginning and never let up. I can't recommend this enough. Read it!