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The Big Book of Six Sigma Training Games

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An effective and engaging way employees can learn Six Sigma and put its concepts into play Part of the popular Big Book of Games series, which capitalizes on the proven effective method for workplace training, this first book of training games for Six Sigma ensures that employees will better retain Six Sigma's complex topics. This invaluable tool offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC (Define, Measure, Analyze, Improve, Control), as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis (FMEA). These

256 pages, Paperback

First published January 1, 2004

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About the author

Chris Chen

25 books

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21 reviews
December 14, 2020
I didn't find this helpful, and I don't believe it is a viable tool unless your company has a dedicated T&D department.
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