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Programming in 3 Dimensions: 3-D Graphics, Ray Tracing, and Animation/Book and Disk
Create exciting 3 dimensional graphics with this comprehensive book and disk package. This book provides a detailed look at 3-D graphics and modeling, plus discussion of popular ray tracing methods and computer animation. It contains the techniques and C source code you need to develop 3-D model graphics and stimulating ray-traced imagery. Discussions of how animation works are also included, along with a program that can be used to animate the images produced in the book.
512 pages, Paperback
First published May 1, 1992
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