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The Road Map to Shodan #4

A Survey of the Basic Tesujis

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"The aim of this book is to make the high kyu-level player aware of the various tesujis that can arise in their games. It presents more than 40 basic tesujis that arise in the game of go."

218 pages, Paperback

First published February 1, 2015

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Richard Bozulich

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Displaying 1 - 2 of 2 reviews
Profile Image for Thibault Busschots.
Author 6 books209 followers
August 17, 2022
Years ago I got really interested in the game of Go, thanks to a manga called Hikaru no Go.


I read a lot about the game, even before playing it. And the thing is, the more you learn and the better you get at playing Go, the more you realize how little you actually know about the game. Once you start to get how the game is played, you see how daunting the mountain you’re about to climb really is. But it’s not about the destination, it’s about the journey. The most fun I had playing this game? Pretty much constantly getting destroyed online. Because after those matches, I immediately asked my opponents if they could go over the game with me, to see where I went wrong. And not only do you learn from those conversations, sometimes you start talking about other stuff. And before you know it, you’ve been talking about something you both love for like an hour straight.


This book specifically shows you an army of specific situations that can commonly occur in the middle of a game. It challenges you to think about these situations and to come up with your own solution to the problem, before explaining which move is the correct one. It isn’t about trying to kill your opponent’s stones or something like that. It’s about finding the best move you can play in specific situations. These situations will mostly be helpful when you’re fighting over territory, once you’re at a certain level. It’s the little details you need to understand, why a certain move is played. Once you know how to play the game pretty well, you can use this book to learn how to read these situations better. And through repetition you can start recognizing patterns, so you don’t have to think too much about this part of the game anymore when you’re actually playing it.


This is not a good book for beginners, something I learned the hard way as this book went way over my head when I bought it. Now, I can understand it a little bit better and I find it quite interesting. But this will always be above my level to be honest. Mostly because I haven’t played the game in a while and I don’t feel like playing anymore. And I don’t mind that. Because I had a lot of fun learning how to play it.
Profile Image for Frank.
421 reviews
January 20, 2016
What, another tesuji book? Well yes. You can't have too many tesuji books. And as it turns out, this new volume [published in 2015] is pretty good. The patient, serious student will find many riches in the examples and problems herein.

A Survey is thorough but a bit unconventional compared to, say, Davies's Tesuji in that the tesujis in this book are organized using their ordinary move names [e.g. 'the hane', 'the attachment' etc.] rather than the more common, fancier terminology [e.g. 'the clamp', 'the belly' etc.].

But all of those well-known tesujis are included in the examples and problems; Bozulich just does not call them out by name. There is nothing wrong with this, it's a matter of presentation style.

I actually liked this book enough that I plan to read it again, cover to cover, because tesujis are what I need to be working on these days.
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