Jump to ratings and reviews
Rate this book

Visual Basic: Game Programming for Windows

Rate this book
This title brings the time-saving development power of Visual Basic to the creation of sophisticated Windows games and fractals. The book/disk pack provides 12 ready-to-run Windows games, complete with on-line help, playing instructions, source code and instructions for modifying the games. In addition, readers learn the fundamentals of game design and game programming, with an emphasis on Visual Basic programming techniques. Topics include creating device independent bitmaps, using drag and drop techniques, playing against the computer or another player, tracking player progress and keeping score, working with sound (using both the default PC speaker and the third part sound cards), controlling random events and generating fractals. Many tips and tricks that apply to games programming are applicable to business applications, including video performance, developing mathematical algorithms, creating on-line help and writing DLLS.

526 pages, Paperback

First published September 1, 1992

About the author

Michael J. Young

69 books4 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
2 (66%)
4 stars
0 (0%)
3 stars
1 (33%)
2 stars
0 (0%)
1 star
0 (0%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.