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Problem Solving, Abstraction, and Design Using C++

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In the third edition of this introductory programming/CS1 book, authors Frank Friedman and Elliot Koffman continue their strong focus on teaching beginners how to program and how to write C++ code. Problem Solving, Abstraction, and Design Using C++ focuses on problem solving by consistently using a five-step problem-solving process throughout the book. This text uses C++ to teach introductory principles of software engineering while tailoring these principles to the abilities of beginning computer science students.

800 pages, Paperback

First published February 1, 2000

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J.K.

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