In contrast to my thoughts on the previous book in this series, Bloodfire Quest, this book, Witch Wraith, brings much change and excitement to this particular trilogy of books, as well as the world of the Four Lands. While BQ was lacking in many ways, I would argue its deficits are largely made up for in the events of Witch Wraith. I don’t think it’s completely excusable to have a whole book flatline as much as BQ did – even though it was still a decent story – but it was a great setup for Witch Wraith to then come in and completely spike the ball over the net and score the game-winning point.
**Spoilers Ahead**
I stated in my previous review for Bloodfire Quest that we were revisiting three main concepts from previous stories in the Four Lands, the Tanequil, the Elcrys, and the journey in the Forbidding. While they were pretty separate in BQ, they are much more intermingled in this last book as they come together for the point / conclusion of this story.
Firstly, we have the Tanequil. While hoping to get back Grianne, the Ard Rhys, Railing finds instead that he has the Isle Witch. He was warned a few times about this, repeatedly, but he’s only now beginning to understand. It’s unclear whether Tanequil has split Grianne’s spirit, so that the Ard Rhys part still exists as an Aeriad, or if Grianne is just incredibly mad at being forced from her joyful slumber. Either way, this part of the plan could have gone better, but I love the way Grianne is brought back into the fray. I always liked to think about what if Grianne stayed the Big Bad in previous stories, and now we’ll get to see it! The question is whether this turn of events is worth it if it helps Railing get Redden back. Oh, and helps all of the Four Lands as well, I suppose.
Now, all this is happening because the Straken Lord is bustin’ out. He is determined to conquer and subjugate all of the Four Lands, possibly just to make Grianne his bride or because it’s just some fun to have while searching for her. Who can really understand the mind of a Demonic Straken Lord with Phenomenal Cosmic Powers and an entire mirror dimension as a living space? Regardless, he’s playing to win, and that means taking out the biggest threat to him and his army: the Federation. Now, nobody really likes the Federation, but the people who make it up are just people, and the vast majority of them don’t deserve the terrible fate inflicted on them. After a couple battles meant to test the strength, resolve, and weaknesses of the Federation, its soldiers and military, and those of Arishaig, the capitol of the Federation, the creatures of the demon horde overrun their enemy. Arishaig is burnt to the ground, its citizens mercilessly killed off. It is these remnants only that are left when Seersha and Crace Coram do a flyby. It’s pretty cool to see that the Straken Army is so massive, and Brooks actually treats them like they are. We get a few chapters of resistance and defense, but these were for small, exploratory attacks, and when they send their full might against the city, there’s no plot armor that miraculously allows them to hold out against it.
Now, Seersha and Crace weren’t on their flyby on accident, no. See, the Straken Lord would have been hard pressed to find a worse time for the Elves – and a better time for the Straken Lord – to be attacked. While initially finally overcoming their blasé and indecisive nature, the King – who was a backbone for this change – was “suddenly” and “mysteriously” murdered, “forcing” his son, Phaedon, to take the throne. It just so happens that Phaedon’s views are a stark 180 from those of his late father, meaning all progress has been halted, reversed, and the entire incident of the Straken Lord’s breakout deemed “fake news” and not important. You know, that mortal enemy determined to wipe you and your race out completely, going back dozens and dozens of millennia? Yeah, probably nothing to worry about. Well, anyway, this new King has got it out for our previously mentioned pair of Dwarves and so they’ve hightailed it outta there, going to check the damage and progress of the demon horde themselves – and it’s worse than they expected.
It starts to get even worse for the Elves, and the Fate of the Four Lands, however, even if nobody knows it. The only real hope that exists is to remake the Elcrys, whose failing is what’s lead to the escape of the Straken Lord and his demon horde from their extradimensional prison. The problem is that the Seed needed to do it, and Arlingfant, the one meant to do it, are separated and in varying enemy hands. Seems like a bit of a problem. Stuck in the city about to be destroyed by the demon horde, help comes from the most unlikely of places, and doubt should be abundant. That’s only one obstacle down, though, and they must now track down the Seed. Each of these things are merely pebbles along the path, however, once the true obstacle makes itself known: the help was only a convenient trick, and now Aphen and Cymrian will have to die. At this point it appears that the Four Lands will get the help it desperately needs but will unknowingly pay quite dearly for it. Thankfully(?), we see in Edinja a savior complex, which is crazy, sure, but there’s some realism in it and she’s not just some unfathomable being that only wants to watch the world burn. I said “thankfully(?)” because her actions are misguided but somewhat reasonable, meaning the key to saving the world is still alive; unfortunately for Edinja, so are the other two people bent on stopping her. And they do. Cymrian makes himself the sacrifice to make it all happen, yay, but now Aphen is all alone and never said “I love you” to him. (Is it just me, or is Aphen cursed to never find love? I’m thinking she’s a hairs breadth away from earning a “Black Widow” moniker. Anyway….) Le sad. It might not matter in the end, however, that Arling is free and Aphen has survived, as all the Elves might already be dead.
It would certainly be forgivable if, by this point, you’ve forgotten the original point and purpose of the events kicked off in this series. However, there’s one reliable figure in this story who has not: Redden. We’ve not seen too much of him in this series, technically not his fault as he’s contractually obligated to do whatever the book’s Author says. In this case, his role has been one of damsel in distress, or perhaps just unlucky prisoner. Not to worry, the shapeshifter Oriantha who’s sweet on him has teamed up with Tesla Dart – another throwback to those previous stories this series is founded on – to rescue Redden. They finally succeed and use the extradimensionalness of the Forbidding to Fast Travel across the Four Lands when our man decides they’ve got to make this hot pile of garbage that they caused themselves worth it. Cue the retrieval of the Lost Elfstones, the whole reason any of this started. Surprisingly they find them, their case full of all color sets: crimson, emerald, saffron, and white – why Brooks couldn’t just say red, green, yellow, white, or come up with a fancy name for white, idk, but w/e – and a space where the blue stones (sapphire stones?) used to sit. Redden ends up having to use the Red ones, and it’s awesome, but he’s a bit funny afterwards. It’s all good in my book, though, as I’ve been wanting and waiting to see the other Elfstones literally since I first read it was a thing 20 years ago, back when I was a wee lad first discovering this thing called “Fantasy”. Well, at least someone has them and nothing could possibly go wrong from here on out at all.
We’ve finally gotten to the point where all the separate threads come together. We’re racing against time and the demon horde, so it’s a little bit of a close call, but what can you do? Seersha is standing with the Elves (pay no attention to the coup behind the curtain) against the Horde and against the Straken Lord. She only disgruntles him a little bit so has to settle for gouging out his dragon’s eye and is then beaten to within an inch of her life for her trouble. Not satisfied by how far away from death she was left afterwards, Seersha stumbles upon the dark creature that’s been lurking behind the scenes, attacking and killing people in Arborlon, including Aphen, the King, and Sian Aresh. This time she gets sufficiently within an inch of death, so Seersha stays recovering for the rest of the story til right at the end. Railing and Grianne have also shown up to the party, where Grianne makes the Straken Lord her bitch. Redden and his gang also show up just in time to watch it all go down. They have a little bit of a family row, and Redden once again uses the Red Stones. This time there’s no doubt, those stones do something to their wielder, and Redden ain’t home anymore. Not to worry, this all bought just enough time for Aphen and Arling to get back and for Arling to do her thing; it sounds exciting, but she just becomes a tree. The demon horde get sucked back into the Forbidding, Grianne along with them now that she’s officially playing for the other team, and, OF FREAKIN COURSE, so do the Elfstones, as they were being held by Tesla Dart, who has to go back with everyone else. I’m thinking this is especially bad, as they are in close proximity to Grianne, who would know to go after Tesla for being with Redden, and she’d be able to use the Stones – likely not for any good purposes.
And that is basically the end. The wrap up includes Aphen wrestling with what she should do, either stay in Arborlon “to be with Arling” and help her devastated people, or go back to help continue the Druid Order. She tries to get everyone else to convince her of what she should do, but we have to wait a bit to find out she does indeed go back to the Druids, though I don’t think it makes it clear if she becomes the next Ard Rhys. She does translate the note found with the Elfstones in the Forbidding, where it’s described what happened and why, and it’s probably my favorite part of this series, touching on how chance and history and actions and repercussions all come into play with each other, as well as showing just how much time it's been and how long ago the Elves started losing their power. We also get some insight into Redden and Railing afterwards. Railing and Mirai are official, engaged, but waiting to marry til Redden is well again, something that looks increasingly less likely with every passing day. The twins’ mom is grieving and a little upset at Railing, making everything more difficult. Even Aphen with all her power and learning cannot heal whatever has afflicted Redden, though she always tries whenever she visits the family. One day, on a whim, Railing remembers the ring given him by the King of the Silver River, meant to lead its bearer out of darkness. He uses several threads to no avail before giving it up as a hopeless fantasy. Even more time goes by, and it’s been at least over a year since Redden disappeared inside himself, when Railing tries again, desperate. Again, nothing happens, and Railing tries to make his peace with everything when he suddenly hears Redden asking what’s happened. Looks like there’s going to be a wedding after all.
As conclusions go, I’d say this book does very well, and the series as a whole brings a lot to the world of the Four Lands. We start with new premises, ones I’m sure have been eagerly awaited by many fans of the Shannara Saga, that instantly pull us back to a familiar home. For the second book, we unfortunately realize that we’ll only be revisiting the stories we’ve read already, and in much the same way. However, this third and final book of this story’s entry pulls it all together wonderfully and delivers the new and exciting things promised at its start, leaving us with many pressing questions and impatience for the next adventure.