Have you ever wondered how professional developers create smooth, high-performance graphics on Apple devices? Or why some apps feel faster and more responsive than others?
This book helps you understand exactly how modern GPU programming works and how to use it efficiently in your own projects. It breaks complex ideas into clear, practical explanations, showing you how to set up your environment, manage graphics resources, and write shaders that perform beautifully.
You’ll learn step by step how to build 2D and 3D graphics, optimize performance, and apply advanced rendering techniques. Real examples walk you through everything from creating your first frame to implementing lighting, reflections, and visual effects that look great on any supported device.
Whether you’re improving an existing project or starting fresh, this guide gives you the tools and understanding you need to create fast, visually impressive, and reliable applications.