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Play Framework Essentials

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An intuitive guide to creating easy-to-build scalable web applications using the Play framework This book targets Java and Scala developers who already have some experience in web development and who want to master Play framework quickly and efficiently. This book assumes you have a good level of knowledge and understanding of efficient Java and Scala code. Play is a framework to write web applications using Scala or Java. It provides a productive development environment, allowing you to just hit the "refresh" button in your browser to compile your changes and reload the application. Because of its stateless nature, the framework makes it easy to build applications that scale. Play provides a reactive programming model to harness the event-driven HTTP layer. This book provides a step-by-step walkthrough of how to build a complete web application following best application development practices using Play framework 2. All aspects specific to web-oriented architectures are the HTTP layer, JSON manipulation, HTML templating, asset compression and concatenation, form submission, content negotiation, security, and HTTP streaming. The book will also provide detailed architectural insights into Play framework to give you a better understanding in order to successfully build scalable applications.

200 pages, ebook

First published January 1, 2014

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Author 2 books440 followers
January 25, 2015
3 stars is generous; more like 2.5?

I learned quite a bit about Play, though most of what I learned feels like "guess I need to go learn Scala?" As the title suggests, the book does a pretty good job of laying out the essential parts of Play Framework (the foundational components, tools, and techniques), but I feel like you're only going to get a "scratch the surface" view of Play unless you're already familiar with Scala. Granted: Play also comes in a "plain Java" flavor, and the author includes equivalent examples (where possible) that are in Java, but these wind up feeling more like a distraction -- like you keep context switching.

I really feel like this book could have been made much better by two things:

(1) A quick introduction to Scala -- just like the quick introduction to Groovy that shows up as Chapter 2 of Grails in Action .

(2) Drop the Java examples -- or move them into some kind of appendix. They just feel like they distract from the main point. (And honestly, I just skipped most of them.)

As the book stands right now, it seems like it's a pretty good introduction to Play (again: I learned most of what I was hoping to learn) but it does gloss over some points, and (more importantly) if you don't know Scala, you're probably going to feel a little lost.
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