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OpenSceneGraph 3 Cookbook

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This is a cookbook full of recipes with practical examples enriched with code and the required screenshots for easy and quick comprehension. You should be familiar with the basic concepts of the OpenSceneGraph API and should be able to write simple programs. Some OpenGL and math knowledge will help a lot, too.

426 pages, Kindle Edition

First published March 22, 2012

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About the author

Rui Wang

46 books

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