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The Unreal Game Engine: A Comprehensive Guide to Creating Playable Levels

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The Unreal game engine is a versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine , environment artist Andrew Finch looks at how to create game levels using the free Unreal Development Kit, from modeling the environment and building objects to adding those objects to the scene, texturing, and lighting. If you've ever wondered what it would be like to be a level designer, then look no further!
Andrew Finch works for Codemasters games studio as an environment artist and his credits include F1 2012 and Star Wars Elite Squadron .

240 pages, Paperback

First published March 18, 2014

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Andrew Finch

15 books

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Profile Image for Alec.
68 reviews3 followers
March 23, 2014
A couple of good tips, and some nice general advice on creating scenes. Shame it had a release so close to the UE4, as most of the book is UE3. It can still be applied, although there are a lot of screens of settings and whatnot that will no longer apply. Still, the section on creating a mini level in the style of Dead Light was worth it, and it serves it's purpose well as a sort of basics manual with some polish.
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