Go (GoLang) is a modern computer programming language created by Google in 2009. Go programming language is designed to solve a lot of the complex problems of modern development and engineering. It’s an open-source programming language and works on multiple platforms. Go is a statically typed programming language that features a powerful set of features, including compiler safety, type safety, memory safety, garbage collection, generics, interfaces, and concurrency. It also supports efficient and reliable memory management, which makes it an ideal choice for high-performance applications.
The book includes the
1 Introduction to Go Programming Overview of Go and its history Advantages and features of Go Setting up the Go development environment
2 Basics of Go Programming Installing Go and configuring the workspace Hello, World! - Writing your first Go program Understanding Go's syntax and structure Data types, variables, and constants in Go Working with operators and expressions
3 Control Flow and Functions Conditional statements (if, switch) Looping constructs (for, range) Functions in Go Function parameters, return values, and multiple return values Anonymous functions and closures
4 Arrays, Slices, and Maps Working with arrays and slices in Go Creating and manipulating slices Using built-in functions for slices Introduction to maps and key-value pairs Iterating over maps and manipulating map data
5 Structs and Methods Defining and using structs in Go Creating methods for structs Pointer receivers and value receivers Embedding and composition of structs Working with interfaces in Go
6 Concurrency in Go Understanding Goroutines and concurrency Creating and managing Goroutines Synchronization with channels Select statement and Goroutine communication Best practices for concurrent programming
7 Error Handling and Testing Error handling techniques in Go Using panic and recover for exceptional cases Writing unit tests in Go Using the testing package and writing testable code Benchmarking and profiling Go programs 8 File Handling and Networking Reading from and writing to files Working with directories and file operations Networking basics in Go Creating TCP and UDP clients and servers Working with HTTP and RESTful APIs in Go
9 Advanced Topics Reflection and runtime introspection Understanding the Go memory model Working with JSON, XML, and other data formats Working with databases using SQL and NoSQL Web development in Go with frameworks like Gin or Echo
10 Best Practices and Tips Writing idiomatic Go code Code organization and project structure Performance optimization techniques Documentation and code comments Debugging and troubleshooting common issues
11 Building and Deploying Go Applications Building and packaging Go applications Cross-compilation for different platforms Containerization with Docker Deploying Go applications to cloud platforms Continuous integration and deployment with Go