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Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®
Shalini Govil-Pai
4.00
6 ratings
1 review
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Helps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.
310 pages, Hardcover
First published January 1, 2004
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Shalini Govil-Pai
4 books
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Shalini Pai
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March 1, 2009
Wow! Its my own book!
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