Wizards of the Coast LLC (often referred to as WotC /ˈwɒtˌsiː/ or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. Originally a basement-run role-playing game publisher, the company popularized the collectible card game genre with Magic: The Gathering in the mid-1990s, acquired the popular Dungeons & Dragons role-playing game by purchasing the failing company TSR, and experienced tremendous success by publishing the licensed Pokémon Trading Card Game. The company's corporate headquarters are located in Renton, Washington in the United States.[1]
Wizards of the Coast publishes role-playing games, board games, and collectible card games. They have received numerous awards, including several Origins Awards. The company has been a subsidiary of Hasbro since 1999. All Wizards of the Coast stores were closed in 2004.
I am not as avid of a Magic player as I would like to be - but the people I played with took the fun out of playing it. They were the type to spend their entire paychecks on getting the best cards to build an unbeatable deck. No one just played for fun like I did. The other thing that really bothered me about my group was the snob-ish attitude that many of them had - they acted that if I didn't know each and every aspect of each of the rules, I wasn't worth their time.
But that aside, I really do like the game. And I found this along with two other Player Guides at a garage sale for free, and needless to say, I'm excited.
This is the second Player's Guide I've read and it is very clear that I do not know much about the Magic the Gathering lore - but I am on my way to learning more about it. There is so much to this game, and even if I don't play it much, it still really interesting to read about. I have one more player guide to read, and I hope that it will help clarify some of the stuff I was confused about in this one.