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[(Principles of Object-Oriented Programming in Java 1.1: The Practical Guide to Effective, Efficient Program Design )] [Author: James W Cooper] [Apr-2000]

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Take a step beyond syntax to discover the true art of software design, with Java as your paintbrush and objects on your palette. This in-depth discussion of how, when, and why to use objects enables you to create programs that not only work smoothly, but are easy to maintain and upgrade using Java of any other object-oriented language!

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First published June 28, 1997

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